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Old 12-19-2007, 12:50 PM
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Cripp
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Join Date: Oct 2003
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did a little more testing.. and i guess my little fix can only disable fixZ for the whole zone because...

float newz = zone->map->FindBestZ(n, dest, NULL, NULL);

...it loads the bestZ for the whole zone not just the mob i guess..


gonna try it with FixZWhenLoading disables and on SendTo/onWayPoints enabled..

might have to add a few more checks in waypoints.cpp too.. ill keep posted.
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Last edited by Cripp; 12-19-2007 at 08:57 PM..
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