the is no "problem" per say =)
there is no problem other than the one you(server admins) created themselves =)
the identical dmg hits come and will always come from MINDMG stat.
since mindmg is a damage npc will ALWAYS hit for regardless player level or ac.
KLS fix merely fixes so shielding will now also reduce mindmg not just random dmg.
but you will still get identical hits.
The only true solution to this is to set mindmg to 0 - atleast for most mobs.
Only raid bosses should have mindmg stat so they will still like a truck regardless of how many levels lower than they are.
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