GM One-time Events
Greetings all.
I have recently begun hosting my own EverQuest server and my next goal (as a GM) is to be able to create custom quests on the fly for a group of friends.
When I #zone to a particular area and find an npc/mob I want to plant a rare item on, I use #npcloot which works fine. If the NPC is killed he will be holding the item. However, if every player leaves the zone the item vanishes. The NPC is no longer holding it when the zone is loaded again.
I'd like to be able to setup a special quest/scavenger hunt like this in advance by have the game/zone remember that an npc had a particular item until it is taken. I would like to avoid adding the item to the loot table permanently.
Any ideas how I can achieve this?
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