Crash after death
First off, sorry for all the question posts...
Second, whenever I die while on my server, I get an error about the zone.exe and then the client hangs until it kicks me back to character select screen. I thought that might have something to do with there only being one person in the zone, and I saw it was disconnecting me when I died, then reconnecting me to the zone. Im at a complete loss.
AppName: zone.exe AppVer: 0.0.0.0 ModName: zone.exe
ModVer: 0.0.0.0 Offset: 0011b6f0
[Debug] [WORLD__CLIENT] *****: Logged in. Mode=(Zoning)
[Debug] [WORLD__CLIENT] *****: LS Account #*****
[Debug] [WORLD__CLIENT] *****: Telling client to continue session.
[Debug] [WORLD__CLIENT] *****: Zoning to everfrost (30)
[Debug] [WORLD__CLIENT] *****: Sending client to zone everfrost (30) at 127.0
.0.1:7004
[Debug] [WORLD__CLIENT] *****: Client disconnected (not active in process)
[Debug] [WORLD__ZONE] [5] Setting to 'everfrost' (30)
[Debug] [WORLD__ZONE] [5] [everfrost] ZoneToZone request for *****current zone 29 req zone 30
[Debug] [WORLD__ZONE] [5] [everfrost] Processing ZTZ for ingress to zone for client Krogore
[Debug] [WORLD__ZONE] [5] [everfrost] Setting to 'everfrost' (30)
[Debug] [WORLD__ZONELIST] Removing zoneserver #5 at :7004
[Debug] [WORLD__ZONELIST] Hold Zones mode is ON - rebooting lost zone
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STOPPED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (2 starts)
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