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Old 07-29-2008, 09:02 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Problem is, most people that come to play on the EqEmu servers, are there because they can't do on live, what they can do there.
Not that that can't be changed, I'm sure most server operators do not want to see all the cheating, 4-boxing etc.
I think the players that really want to play a clean game of EQ, just went back to Live, or some other game where there is some sort of security.
For all the people who work endlessly on the source, database, quests, this puts it all to waste. For example, Why should I quest and item if I can summon it? or, Why should I group if I can make my own group with 3 or for boxes?
There's been a lot of excellent work done towards making the servers more secure; Illegal Item detection, MQWarp/MQZone/MQGate Detection, etc. But who uses them to their most? you can even limit one IP per connection. When I played Everquest on live, very few people where familys that played from the same ip. So you could 'approve' the ones that wanted more ips per connection (maybe 2 per connection).
But when you start doing all this, all the whining, complaining, will start - usually a few people that not only have 4 box accounts, but might have 10+ forum accounts! so you think you're dealing with different people when in reality, it was the same one.
Also, when you start real secure server like this, you will have to find a way to promote it to a player base away from what there is now, because the current EqEmu players will not come.
If you go on live now, ask players what they think of EqEmu, the general feeling is 'too much cheating, so too easy'.
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