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Old 12-01-2008, 11:09 AM
donaldcanard
Sarnak
 
Join Date: Nov 2008
Location: Germany
Posts: 50
Default fast hit point regeneration on EQemu

Hello,

I have not played EQ Live in 4 or 5 years, but had the urge to go out and kill a few snakes, so I have been trying out EQemu the last couple of days.

The best I remember from EQ Live, it was very dangerous outside Freeport's gates for level 1 and 2 players. But in EQemu I find that hit points regenerate so fast, there is no challenge to low level payers. I was able, as a level 2 player, take on a Orc Centurion and Pawn with little difficulty. This would have been death to me when I played EQ Live.

My question, is this the way EQ Live evolved since I quit playing, or is this an artifact from the way EQemu servers are run?
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