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Old 02-04-2009, 09:28 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default Armor Quest. NPC doesn't give reward

All the items used in this quest are in the DB. They are custom items. What happens is I will turn in the proper items, but he will just say he doesn't need it, and then give the items back.

Code:
sub EVENT_SAY{
 if ($text =~/hail/i){
 quest::say("Greetings, $name. I can craft you special [armor] from parts dropped from monsters in this zone.");
 }
 if ($text =~/armor/i){
 quest::say("All the armor requires a pattern a certain number of armor materials. I can craft [boots], [bracers], [sleeves], [helmets], [tunics], [leggings], and [gloves].");
 }
 if ($text =~/bracers/i){
 quest::say("I require the appropriate pattern and one armor material.");
 }
 if ($text =~/sleeves/i){
 quest::say("I require the appropriate pattern and two armor materials.");
 }
 if ($text =~/boots/i){
 quest::say("I require the appropriate pattern and two armor materials.");
 }
 if ($text =~/tunics/i){
 quest::say("I require the appropriate pattern and four armor materials.");
 }
 if ($text =~/helmets/i){
 quest::say("I require the appropriate pattern and two armor materials.");
 }
 if ($text =~/leggings/i){
 quest::say("I require the appropriate pattern and three armor materials.");
 }
 if ($text =~/gloves/i){
 quest::say("I require the appropriate pattern and one armor material.");
 }
}

sub EVENT_ITEM {
#boots
  if (plugin::check_handin(\%itemcount, 1812 => 1, 1825 => 2)) {
    my %rewards = (
"Warrior" => 1663, "Rogue" => 1826, "Monk" => 1805, "Berserker" => 1826, "Shadowknight" => 1663, "Paladin" => 1663, "Ranger" => 1826, "Bard" => 1663, "Beastlord" => 1805, "Cleric" => 1663, "Druid" => 1805, "Shaman" => 1826, "Wizard" => 1804, "Mage" => 1804, "Enchanter" => 1804, "Necromancer" => 1804
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#bracer
  if (plugin::check_handin(\%itemcount, 1819 => 1, 1825 => 1)) {
    my %rewards = (
"Warrior" => 1660, "Rogue" => 1734, "Monk" => 1808, "Berserker" => 1734, "Shadowknight" => 1660, "Paladin" => 1660, "Ranger" => 1734, "Bard" => 1660, "Beastlord" => 1808, "Cleric" => 1660, "Druid" => 1808, "Shaman" => 1734, "Wizard" => 1581, "Mage" => 1581, "Enchanter" => 1581, "Necromancer" => 1581
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#sleeves
  if (plugin::check_handin(\%itemcount, 1817 => 1, 1825 => 2)) {
    my %rewards = (
"Warrior" => 1659, "Rogue" => 1716, "Monk" => 1809, "Berserker" => 1716, "Shadowknight" => 1659, "Paladin" => 1659, "Ranger" => 1716, "Bard" => 1659, "Beastlord" => 1809, "Cleric" => 1659, "Druid" => 1809, "Shaman" => 1716, "Wizard" => 1800, "Mage" => 1800, "Enchanter" => 1800, "Necromancer" => 1800
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#helmet
  if (plugin::check_handin(\%itemcount, 1813 => 1, 1825 => 2)) {
    my %rewards = (
"Warrior" => 1657, "Rogue" => 1733, "Monk" => 1811, "Berserker" => 1733, "Shadowknight" => 1657, "Paladin" => 1657, "Ranger" => 1733, "Bard" => 1657, "Beastlord" => 1811, "Cleric" => 1657, "Druid" => 1811, "Shaman" => 1733, "Wizard" => 1795, "Mage" => 1795, "Enchanter" => 1795, "Necromancer" => 1795
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#tunic
  if (plugin::check_handin(\%itemcount, 1823 => 1, 1825 => 4)) {
    my %rewards = (
"Warrior" => 1569, "Rogue" => 1664, "Monk" => 1810, "Berserker" => 1664, "Shadowknight" => 1577, "Paladin" => 1577, "Ranger" => 1664, "Bard" => 1569, "Beastlord" => 1810, "Cleric" => 1582, "Druid" => 1810, "Shaman" => 1664, "Wizard" => 1798, "Mage" => 1798, "Enchanter" => 1798, "Necromancer" => 1798
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#gloves
  if (plugin::check_handin(\%itemcount, 1818 => 1, 1825 => 1)) {
    my %rewards = (
"Warrior" => 1661, "Rogue" => 1793, "Monk" => 1807, "Berserker" => 1793, "Shadowknight" => 1661, "Paladin" => 1661, "Ranger" => 1793, "Bard" => 1661, "Beastlord" => 1807, "Cleric" => 1661, "Druid" => 1807, "Shaman" => 1793, "Wizard" => 1802, "Mage" => 1802, "Enchanter" => 1802, "Necromancer" => 1802
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
	
	#leggings
  if (plugin::check_handin(\%itemcount, 1824 => 1, 1825 => 3)) {
    my %rewards = (
"Warrior" => 1662, "Rogue" => 1732, "Monk" => 1806, "Berserker" => 1732, "Shadowknight" => 1662, "Paladin" => 1662, "Ranger" => 1732, "Bard" => 1662, "Beastlord" => 1806, "Cleric" => 1662, "Druid" => 1806, "Shaman" => 1732, "Wizard" => 1803, "Mage" => 1803, "Enchanter" => 1803, "Necromancer" => 1803
    );

    if(defined($rewards{$class})) {
      quest::say("Here is your brand new item.");
      quest::summonitem($rewards{$class});
    }
  }
 else {
 	    plugin::return_items(\%itemcount);
    	quest::say("I have no use for this item, $name.  Take it back.");
	}  
}
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