Would this work for stopping a timer when aggro is lost? Putting this within the sub EVENT_TIMER
Code:
$h = $npc->GetHateTop();
if ($h==0)
{
quest::stoptimer(1);
quest::stoptimer(2);
}
I'm not where I can test it, just curious if I'm on the right path. I'm a virtual noob when it comes to perl...just gettin started!