File: zone/spell_effects.cpp
Line: 275
From:
Code:
if(spells[spell_id].skill == ARCHERY || spells[spell_id].skill == THROWING)
{
To:
Code:
//Wolftousen Rage Volley will bypass spell code and work like a normal throwing attack with 100% chance to hit
//check to see if Rage Volley is being cast and that we are a client since mobs do not use this spell
if(spell_id == 6754 && caster->IsClient())
{
//do a normal throwing attack instead of a"magic" attack to apply proper bonuses
caster->ThrowingAttack(caster->GetTarget());
break;
}
else if(spells[spell_id].skill == ARCHERY || spells[spell_id].skill == THROWING)
{
Description: This is to get Rage Volley working properly. It subverts the normal spell attack and uses the ThrowingAttack function to apply proper bonuses and chance to hit. There is also something you need to do to the ChanceToHit function to insure that Rage Volley works properly in this manner:
http://www.eqemulator.net/forums/showthread.php?t=27640