Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 08-09-2009, 11:35 AM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default $faction bug fix

currently this quest variable is passing client->GetID() instead of client->CharacterID(), which the function wants

not sure if this will cause problems with anything else so if it gets committed make sure you look for problems or something (I didn't find any)

Code:
Index: EQEmuServer/zone/embparser.cpp
===================================================================
--- EQEmuServer/zone/embparser.cpp	(revision 899)
+++ EQEmuServer/zone/embparser.cpp	(working copy)
@@ -368,7 +368,7 @@
 
 			// Need to figure out why one of these casts would fail..
 			if (client && npc) {
-				fac = client->GetFactionLevel(client->GetID(), npcmob->GetID(), client->GetRace(), client->GetClass(), DEITY_AGNOSTIC, npc->GetPrimaryFaction(), npcmob);
+				fac = client->GetFactionLevel(client->CharacterID(), npcmob->GetID(), client->GetRace(), client->GetClass(), DEITY_AGNOSTIC, npc->GetPrimaryFaction(), npcmob);
 			}
 			else if (!client) {
 				LogFile->write(EQEMuLog::Status, "WARNING: cast failure on mob->CastToClient()");
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:10 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3