Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-07-2009, 03:09 PM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default EQExtractor and EQCollector

Hi,

as promised before, the source for eqextractor and eqcollector. I havent had time to make this fully working!
Both Programms run, but need a lot of work to make them usefull again!

EQEmuCollector:
The Collector is designed to use dynamic libraries to extract the collect data (currently linux only).
I haven't look at the linux build system, but it should be not so hard to do this again.
Under windows i had to modify eqemucollector.cpp to use dump_packetfiles.cpp, see line 48-51 and 213-217.
It should be possible to use dll's too, with i it of work. There are some dump modules to use look at:
dump_doors.cpp, dump_messages.cpp, dump_packet.cpp, dump_packet_header.cpp, dump_packetfiles.cpp, dump_pf_privacy.cpp
and dump_unknowns.cpp

I have modified the nic selection part! in a hackish way
added
void GetAdapterList() - to make the option "-d list" working
and added line 255

You need the WinPcap sdk to compile the collector !

Usage: i think you will find out howto!

EQEmuExtractor:
Nothing special here, done so far:
- copied SoF structs, opcodes into "Current" sources
- updated the patch_Live.conf with opcodes from ShowEQ

Thats it! Have fun


P.S. Sorry for my bad english!

Source
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3