Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-08-2010, 02:09 PM
erde
Sarnak
 
Join Date: Sep 2006
Location: Germany
Posts: 82
Default ruby extractor tool

Hello, i am working on a ruby extension to read the packet logs. This is very experimental, currently

I am not sure what structs are important! to extract
What format should the tool output?

Here is some sample output
Log created: 2009-12-19 15:00:29 +0100

Code:
Opcode: 43ac OP_NewZone
Char Name: xxx
Long Name: The Plane of Knowledge
Short Name: PoKnowledge
zone: poknowledge
Type: 0
fog_red: [50, 50, 50, 50]
fog_green: [50, 50, 50, 50]
fog_blue: [155, 155, 150, 150]
fog_minclip: [400.0, 400.0, 400.0, 400.0]
fog_maxclip: [2000.0, 2000.0, 2000.0, 2000.0]
gravity: 0.400000005960464
time_type: 2
Sky: 0
zone_exp_multiplier: 1.0
safe_y: -148.0
safe_x: -285.0
safe_z: -159.0
max_z: 0.0
underworld: -5000.0
minclip: 50.0
maxclip: 2000.0
Short Name2: poknowledge
zone_id: 202
zone_instance: 0
fall_damage: 1

Opcode: 5c85 OP_GroundSpawn
Name: IT10645_ACTORDEF
Linked list [0, 142262936]
Drop Id 21
Zone Id 202
Zone Instance 0
Heading 255.0
Size 1.0
X 538.0
Y -405.0
Z -88.0
Object Type 1
Spawn Id 0
unknown096 [255, 255, 255, 255]
This ist the current source of the tool:
Code:
require 'ext/EQEmu'
require 'Live_Structs'

puts "GroundSpawn Test"

begin
	pfr = PacketFile::RbPacketFileReader.new 
rescue Exception => e
	puts "#{ e } (#{ e.class })!"
end

begin
	pfr.OpenFile( "packetlog-156738727.pf" )
rescue Exception => e
	puts "#{ e } (#{ e.class })!"
end

begin
	puts pfr.GetStamp()
rescue Exception => e
	puts "#{ e } (#{ e.class })!"
end

@op = OpcodeMgr::RegularOpcodeManager.new
@op.LoadOpcodes( "patch_Live.conf" )
begin
	while pfr.ReadPacket()
		opcode = @op.EQToEmu( pfr.getOpCode() )

		if opcode == EmuOpcodes::OP_GroundSpawn
			puts "Opcode: " + pfr.getOpCode().to_s(16) + " " + EmuOpcodes::OpcodeName(@op.EQToEmu(pfr.getOpCode()))
			p = pfr.getPacket()
			begin
			  a = Object_Struct.new
				a.read(p)
				puts "Name: #{a.object_name}"
				puts "Linked list #{a.linked_list_addr}"
				puts "Drop Id #{a.drop_id}"
				puts "Zone Id #{a.zone_id}"
				puts "Zone Instance #{a.zone_instance}"
				puts "Heading #{a.heading}"
				puts "Size #{a.osize}"
				puts "X #{a.x}"
				puts "Y #{a.y}"
				puts "Z #{a.z}"
				puts "Object Type #{a.object_type}"
				puts "Spawn Id #{a.spawn_id}"
				puts "unknown096 #{a.unknown096}"
				puts
			rescue Exception => e
				puts "#{ e } (#{ e.class })!"
			end
		end
		if opcode == EmuOpcodes::OP_NewZone
			puts "Opcode: " + pfr.getOpCode().to_s(16) + " " + EmuOpcodes::OpcodeName(@op.EQToEmu(pfr.getOpCode()))
			p = pfr.getPacket()
			begin
				a = NewZone_Struct.new
				a.read(p)
				puts "Char Name: #{a.char_name}"
				puts "Long Name: #{a.zone_long_name}"
				puts "Short Name: #{a.zone_short_name}"
				puts "zone: #{a.zone_short_name2}"
				puts "Type: #{a.ztype}"
				puts "fog_red: #{a.fog_red}"
				puts "fog_green: #{a.fog_green}"
				puts "fog_blue: #{a.fog_blue}"
				puts "fog_minclip: #{a.fog_minclip}"
				puts "fog_maxclip: #{a.fog_maxclip}"
				puts "gravity: #{a.gravity}"
				puts "time_type: #{a.time_type}"
				puts "Sky: #{a.sky}"
				puts "zone_exp_multiplier: #{a.zone_exp_multiplier}"
				puts "safe_y: #{a.safe_y}"
				puts "safe_x: #{a.safe_x}"
				puts "safe_z: #{a.safe_z}"
				puts "max_z: #{a.max_z}"
				puts "underworld: #{a.underworld}"
				puts "minclip: #{a.minclip}"
				puts "maxclip: #{a.maxclip}"
				puts "Short Name2: #{a.zone_short_name2}"
				puts "zone_id: #{a.zone_id}"
				puts "zone_instance: #{a.zone_instance}"
				puts "fall_damage: #{a.fall_damage}"
				puts
			rescue Exception => e
				puts "#{ e } (#{ e.class })!"
			end
		end
		if opcode == EmuOpcodes::OP_PlayerProfile
		  p = pfr.getPacket()
			begin
				a = CharProfileStruct.new
				a.read(p)
				puts

			rescue Exception => e
				puts "#{ e } (#{ e.class })!"
			end
		end
	end
rescue Exception => e
	puts "#{ e } (#{ e.class })!"
end

pfr.CloseFile()
puts "End"
__________________
"Yes, the artwork is awful. I am an engineer, not an artist " - David H. Eberly
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:13 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3