New BOT AI Framework
I am coding a new AI for the bots as I type this post and I'm genuinely excited about it! I believe I am creating a new framework that will not only prove superior to the legacy AI system in terms of bots being able to respond appropriately to changing situations, but it'll also be easy for other coders out there to expand upon it and customize it.
I have radically departed from the old process that was essentially finding the first spell of a certain spell type and casting it, with limited logic. The new system will first asses the situation the bot faces for a specific spell type and then it will decide based on the situation the best spell to cast. This should mean healers will actually choose between casting a heal over time, a fast heal spell or a percentage heal all based on combat conditions and health ratios! I also expect that enchanters will be able to perform crowd control duties without being told what to mez!
For sure, when I commit the first draft of this new framework there will be bugs that will need to be addressed but I am confident server ops and players will find this new AI framework to be a great enhancement to bots!
As of right now, I believe I'll have this ready to be committed to the repo sometime early next week.
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Read my developer notes at my blog.
Quote:
If it's not on IRC, it ain't l33t!
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