Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 04-05-2010, 02:06 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Thanks for the reports, Iclia! I think if you are playing on PEQ or some other server, it is not yet running the very latest updates. I know for sure that the 500 spent AAs bug should be fixed, and I am trying to work out the issue where some AAs have to be displayed multiple times instead of stacking them all into 1 AA (multi-tiered AAs).

I don't quite remember what causes the face setting issues on Frogloks and Vahshir, but I do remember seeing and fixing that issue on SoF. I am sure we will get it figured out sometime soon.

I think we probably need to add some extra handling for unmeming spells, as it seems that Live has made it so they stay even after death, so it probably isn't handled the same way as it was before. There may be an extra packet for unmemming spells now or something.

You mentioned #melody, but then you example used /melody. Note that the # and / are not the same thing! The / version doesn't work, but the # version should work just fine.

The looting problem may be due to more slot changes on corpses. If so, people may also see where they try to loot one thing, but it actually loots something different.

The loot all option is a new feature and at this point, we are concerned with getting old features working fully before focusing on many new features.

Bazaar stuff probably needs some structure work to be ok again, since they added new fields for searches and stuff.

Clicky items should be giving a cast bar like normal, but it probably depends on what your spell file has for the cast time, not what the item says for the cast time. So, if the cast time in your spell file says it is 0, and the item says it is 5 seconds, then you will see no cast bar, but it will still take 5 seconds before it buffs you.

If you are getting disconnects on zoning, that may be due to normal server load. If you never experience that issue while using Titanium and only do on SoD, then maybe it is an SoD issue, but we will need to isolate the problem more before we can try to fix it if there is an actual issue with zoning.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:32 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3