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Old 04-14-2010, 01:24 AM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
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1.) Im going to assume you created the god mob by using #spawn and #npcspawn create(or something similiar and thus mob has a spawngroup in that zone). Target the god mob and use #advnpcspawn removegroupspawn, that will remove him from the zone so he will not spawn with the normal mobs.

2.) Instead of:

Code:
quest::spawn("999354, 0, 0 -2.1, -2492.1, -795.4, 126.7");
use:

Code:
quest::spawn2(999354, 0, 0 -2.1, -2492.1, -795.4, 126.7);
3.) I would change the names of the .pl files to the npcid of the involved NPCs, if you have made any name changes to the mobs since creating(especially with a complex name like the god mob) then using its current name will not work for the pl file, you can only use its original name or the npcid.
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