14:44 Mixxit • i have an npc that is doing a world emote but he never reaches his waypoint unless i go into the static zone
14:56 &Rogean • correct, the zone goes into a low resource state
14:57 Mixxit • bah but i need my boat to move!
14:57 Mixxit • is this just one line i could disable?
14:57 Mixxit • (please say yes)
15:01 &Rogean • void EntityList::MobProcess() {
15:01 &Rogean • #ifdef IDLE_WHEN_EMPTY
15:01 &Rogean • if(numclients < 1)
15:01 &Rogean • return;
15:01 &Rogean • #endif
15:02 Mixxit • fantastic!
15:02 &Rogean • features.h, uncomment that define
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