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  #11  
Old 01-17-2012, 02:17 AM
PixelEngineer
Sarnak
 
Join Date: May 2011
Posts: 96
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Quote:
Originally Posted by Akkadius View Post
That's pretty badass man. I give you props for all of that hard work.
Thank you! The real hardcore development is going to start as soon as I get everything stable. The original EverQuest developers made some very odd design choices and I have struggled to both understand and implement some of the more challenging ones. Every day I get closer to a much more solid code base and then the real fun development can begin.


Cheers!
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