Unity - 3D Game Engine
Hi,
Has anyone ever tried to use the Everquest 3D assests and import them into the Unity 3D game Engine to create a more up to date client?
This would open doors to add new features into the client as well.
Going a step further, maybe the 3D assests could be improved to add more polygones?
I believe this is what EQ2 should have been, EQ1 redux, just with better graphics.
Thoughts?
Phil
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