EQExtractor2 AA effect bases should be signed ints.
Basically what the title says.
For AA dumps, the values on effects base1 and base2 should be signed ints (currently using unsigned). Not really that big a deal to do the math to figure out the correct values though.
Not sure what is required to fix that but just wanted to bring it to your attention.
Thanks for the all hard work.
Kayen
|