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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

 
 
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Old 09-21-2012, 02:59 AM
lerxst2112
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Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by Maze_EQ View Post
I was intrigued by the change in dmg/dly in the monk's fist by this item.


I wanted to know, how exactly does a hand item directly affect a monk's hands?

Thanks.
Damage:
Code:
	if (IsClient() && CastToClient()->GetItemIDAt(12) == 10652)
		return(9);
Delay:
Code:
	if (IsClient() && CastToClient()->GetItemIDAt(12) == 10652)
		return(16);
In other words, it's hardcoded in the server. I assume on Sony servers they either did something similar for this one case, or they overengineered some generic system to allow it.
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