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Old 10-20-2012, 10:18 AM
bad_captain
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Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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Okay, good to know.

5 stances should be okay, I believe. I'll have to check for any that might have more. Caster has the most - Passive, Balanced, Burn, and BurnAE for sure, maybe Efficient or Aggressive (I don't have them right in front of me). Healers have Passive, Balanced, Efficient and Reactive.

We will need to increase Merc Types, though. While I'm not even sure if they have any Master Mercenaries, there are a few Mercenary Merchants who have 2 races, so they will have at least 4 (6 if you include master).

I was able to get mercs to follow last night, and dismiss and suspend mostly working. Also, I fixed a couple of issues that allow the illusion packet to work (purchasing mercs from Guardian Norerd in PoK who needs to be changed to be a froglok now results in a froglok merc). I still need to add the SQL to fix the mercenary merchants, but i know him and Mercenary Mdjai in Crescent Reach work.
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