Some problems with the combat code:
I have been analyzing the combat code as of late, and there are some things that look like need to be addressed to make it more live like.
1)EDIT - accuracy problem solved
2) Mitigation - I am also seeing issues with the Mitigation formula not properly reducing the damage to the proper interval. A level 40 with banded armor gets nearly identical damage mitigation to a level 40 with fine plate. I know this amount of AC difference is trivial at high end game, and changes must be made accordingly to end game content, but in its current state this is no where near live.
It is a messed up formula where if you are less then max level, playing in lower expansion zones, having a little bit of AC will give the same effect as having a high ac. For any server using this code and stock lower level zones/gear drops the 1-60 game is severaly 'bugged' so to speak.
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