Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old 01-27-2013, 12:26 AM
bristle
Sarnak
 
Join Date: Jan 2009
Location: san jose, ca
Posts: 44
Default

first, thank you Tyen05 for the fbx. i have enough to work with.

i decided to use unity because it will give things that i need and then convert them in sl client. for EQEmu i think you can use unity itself without streaming. then hook into the server.

in my case, the sl client already hooked into the opensim server and second life servers. so when i get done with unity, i have to integrate with c++ into the client.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:54 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3