Merc Runspeed
Hi, I'm not sure if this is in the right place so feel free to move me. I've had a few players on my server mention that their mercs tend to get lost, sometimes taking up to 2 minutes to find them.
I have upped the runspeed of the mercs in the DB but is it possible to just set the runspeed as the same as the client's current speed? I'm not very skilled in C++ but I'm going to poke around and see what I can find.
I do know that the mercs runspeed is set on the fly (@ zone/merc.cpp 1803) but I don't know how abouts to change this to the clients current run speed.
Thanks.
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