Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 12-07-2013, 05:15 PM
Manzinus
Fire Beetle
 
Join Date: Sep 2011
Posts: 8
Default Trouble getting Zones / World to startup

Hello, this is first time trying to run an EQEmu server so I'm sure mistakes were made. Now I followed the Complete Windows-based Public Server Setup Guide. Ran into some trouble when I came up to Step 4, which is "Downloading, installing and updating the PEQ database". Of coarse thats the old database linked in that section. So I sourced all of that stuff in like it said then downloaded the beta and sourced all that stuff in and was so confused I pulled my hair out. Searched around on forums and found two good posts about starting over and just using peqbeta source. So I went into mysql command prompt and drop database peq; and then created it again and resourced using just the new stuff.

The rest of the guide I followed to the T. Except for some reason I'm experiencing some troubles opening ports 7000-7100 on my router. How big a problem is this? Could I still test things locally at least? Followed all the steps on my routers config but it refuses to open them. 9000 opens just not that 7000-7100 range.

Anyway so I run the start up bat file and I can open up EQ and find my server on the list and log into it. I'm able to create a character as well. Here is what the 4 server windows look like. After reading posts and searching around I'm starting to think these windows should be saying more.



Now anytime I click to enter world it pops up a box saying "That zone is unavailable."



My eqemu_config.xml looks like this.
Code:
<?xml version="1.0">
<server>
<world>
<!-- Set the shortname to ONE word. The longname is what shows up on server list -->
<shortname>SMEGS</shortname>
<longname>Red Dwarf</longname>

<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
<!-- <address>do.not.edit</address> -->
<!-- <localaddress>do.not.edit</localaddress> -->

<!-- Loginserver information. DO NOT EDIT -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked DO NOT EDIT RIGHT NOW -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. DO NOT EDIT -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>dfak02jekjf092ekf92</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. DO NOT EDIT -->
<chatserver>
<host>192.168.1.x</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. DO NOT EDIT -->
<mailserver>
<host>192.168.1.x</host>
<port>7778</port>
</mailserver>

<zones>
<!-- The defaultstatus is what status the new toons will have on your server -->
<defaultstatus>0</defaultstatus>

<!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
<ports low="7000" high="7100"/>
</zones>

<!-- Set username to root and password is your MySQL password and db to peq -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>*******</password>
<db>peq</db>
</database>
<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>*******</password>
<db>peq</db>
</qsdatabase>

<!-- Launcher Configuration DO NOT EDIT-->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. DO NOT EDIT -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. DO NOT EDIT -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
eqemu_shared_memory.log
Code:
---------------------------------------------
[12.07. - 16:10:44] Starting Log: logs/eqemu_shared_memory_4596.log
[12.07. - 16:10:44] Shared Memory Loader Program
[12.07. - 16:10:44] Connecting to database...
[12.07. - 16:10:44] Using database 'peq' at 127.0.0.1:3306
[12.07. - 16:10:44] Loading items...
[12.07. - 16:10:50] Loading factions...
[12.07. - 16:10:50] Loading loot...
[12.07. - 16:10:54] Loading skill caps...
[12.07. - 16:10:54] Loading spells...
[12.07. - 16:10:56] Loading base data...
If I had to take a wild guess I'd go with your ports are not open thats the problem. I've racked my brain for 2 days on this and thats the only thing I can think of. Darn if my router will let me do it though :-( Any help would be greatly appreciated. Thanks in advanced.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:57 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3