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Old 06-14-2014, 11:59 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Quote:
Originally Posted by Zaela_S View Post
Just wanted to confirm something I'd been wondering about: namely, whether the client cares if a particular zone is loaded from an S3D or an EQG.

It doesn't. Creating a "gfaydark.eqg" and importing a zone model to it was enough to make the game load that over the gfaydark.s3d files.
So long as I'm talking to myself here, I suspect the same would be true of NPC models, at least the non-built-in-global ones. Will be interesting to see if I get around to making an animated model importer.
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