Mercs Attack Rate Way too fast?!!
Code compiled on 1/13/2015. Database version at 9066. server is a windows 8 core AMD with 32gig ram.
The problem I am running into is that mercs (the rogues at least) are hitting WAY, WAY too fast. They are striking 2-4 times a second! I can walk up to the alleazaur or even the fabled one and the rogue merc will kill it in like 10 seconds! That npc has 42000 hp! I shouldn't even be able to kill it!
To attempt to fix this I have tried lowering the attack_speed value in the merc_stats table, but that does not seem to do anything. I have added 18 to the attack_speed (the lower the number the faster they attack), but that still does not seem to affect the merc hit rate. Their damage is truly amazing. They hit for 59ish at my level, but hit for so many hits that it just kills before taking much damage.
Has anyone else reported something like this?
I ask because if the mercs are hitting correctly for other people, then maybe this is an issue with the EQ client (Underfoot) and multi core AMD CPUs. I have tried the commands to use only a single core, but the mercs attack the same.
Thanks,
Rick
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