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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 02-01-2015, 11:36 PM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 225
Default Rage Of Zomm Magician Spell Broken

Attempted to tag on to an existing rage of zomm thread, but got complaints, so starting a new one.

Rage of Zomm was designed to work a very specific way. It is currently NOT working correctly and apparently never has.

It was designed to be an ADDITIONAL short term (cannot be commanded) pet. You start it during a battle, the pet immediately engages your target and fights it till either the pet is killed, the mob dies or the summoner (you) die. Once the battle is done, the pet is killed or you die, the Rage of Zomm pet despawns.

Right now, you can cast Rage of Zomm, but if you have a pet already, the Rage of Zomm pet wont spawn, with the message, "You cannot have more than one pet at a time."

You're not supposed to be able to have more than one ZOMM pet at a time, but you can still have a regular pet AND a ZOMM pet. Right now the Rage of Zomm spawns an actual earth elemental pet.

Again you are supposed to be able to cast this during a fight regardless of whether you have a pet or not, as long as you are engaged in combat. That's how it is supposed to work. It is DEFINITELY NOT supposed to be a NORMAL long duration pet! If you cast it and are not engaged in combat it the pet will spawn then immediately despawn.

This particular spell is actually a fairly important stepping stone spell for magicians. It gets them used to using secondary pets and special purpose pets. Therefore, this should be fairly important that it work correctly...

Rick (Halls Havoc)
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