I was wondering if there was a more efficient way to do this.
Also I want to add a class check so that I particular class needs to be in the party or proximity of the trigger. I setup an invisible man trigger at a location and setup his proximity. I couldn't only get one mob to spawn while in the proximity so I opt'd to use depop. Though the spawned npc was set to unique it still kept spawning the NPC if I moved in and out of the proximity.
Code:
sub EVENT_SPAWN{
quest::set_proximity($x-5,$x+5,$y-5,$y+5,$z-5,$z+5);
}
sub EVENT_ENTER{
if($class eq 'Ranger'){
quest::spawn2(303091,0,0,1309,652,388,130);
$npc->Depop();
}
}
Any suggestions? I am reading over $class checks and tried if($class eq 'Ranger') but that didn't work under EVENT_ENTER. Thanks in advance for the help.
EDIT - I missed the squiggley's, class check works.. When you use the right syntax...