I have tried to resolve this when I get time for a couple of weeks, but have had no luck.
I cannot find anything on the forums, I have very limited experience with servers, I made a server about a year ago (I do not have it any more), and I was able to play on the server, but I am uncertain of what I am missing this time around. (Only difference would be previously I did it on Windows 7 and I am now doing it on Windows 10).
I can make a character on the server, but I cannot log in on the character without it crashing. I have tried all different race/class combinations and I get the same result.
Looking at my queryserv window I initially thought this might have been the issue.
I have tried on UF, ROF and ROF2 client. UF I get an error message almost immediately (attached). ROF and ROF2 just never loads.
I included my eqemu_config.xml thinking that I may have an issue here, as I have tried changing bits and pieces due to several posted not always following the same format (one listed on the wiki does not have anything on the qsdatabase so queryserv does not even run)
I have tried switching between 127.0.0.1 and localhost but neither worked.
Any help is appreciated. Let me know if I need to post any other files up. I am able to log on other servers, so I can only assume it the issue is due to something wrong in my server files.
Code:
<?xml version="1.0"?>
<server>
<world>
<shortname>Phantom</shortname>
<longname>Phantom's Server</longname>
<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>127.0.0.1</address>
<!-- <localaddress>192.168.0.10</localaddress> -->
<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somerandomstring1234567890</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>127.0.0.1</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>127.0.0.1</host>
<port>7778</port>
</mailserver>
<zones>
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7500"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>peq</db>
</database>
<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>peq</db>
</qsdatabase>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>