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Old 09-28-2016, 06:20 PM
Nerdgasm
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Join Date: Apr 2013
Posts: 419
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Okay, okay, okay. Fine. I'll give you an update;

The project was on hold for a while, problems at the home stead, problems with work, problems with the baby and real life all together were just kind of sticking it to the man. However, I have solved the work problems, mostly solved the home stead problem and the problems with the baby worked themselves out.... very messily, but they did. Lol...

General;

We had to scrap spells and completely rebuild them, something happened from point A to point B with extracting or... who knows, honestly. Something happened and it broke the spells. They're repaired and about half way done (pre-balanced). Balancing will come once weapons are in game.

Weapons had to be scrapped too, they weren't showing up in game. Every time we made a new weapon #hotfix//shared memory//restarting server didn't do anything the weapons just... weren't there... rebuild DB and now they are working again, so we had a back up copy of most of the weapon/armor and have imported it back in, which appears to be working just fine, as I've made another couple hundred in the last couple days.

Three out of six classes (that are going to be released for now) are built and spells are in game for them, they need to be balanced, but once again, that'll come when I get weapon damage figured out...

Some of the ideas I had aren't going to work, either by lack of my own knowledge or otherwise, those have been adjusted and rethought, which has been a big delay, and is completely on me, I should have figured some of the stuff I want to do is a little bit more advanced then what I'm used to doing...

Anyway... It'll get there... This, once again is why I never put a anticipated release date on this project. Some of my help has... disappeared on me, which is unfortunate.
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