Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-21-2017, 08:59 PM
ZombieSoul's Avatar
ZombieSoul
Sarnak
 
Join Date: Jan 2017
Posts: 31
Default Bot observations

I switched over to bots from mercs a while ago, overall pretty nice, but the things that really bother me about them and I'm poking around the code trying to figure out are:

If you get engaged(in combat) and the bot doesn't have line of sight. they just stop and twiddle their thumbs. I have them currently moving to their owner so you don't have to ^summon every corner in a tight dungeon seems to work but I need to figure out the proper way to move them, right now they just slide to me and if I am in los of the target they will pick up and fight as normal.

The other things are pretty much the same as I've seen mentioned here.

Group disbanding/ bots depop or get broken(stand there and stuck in group until group is disbanded) on zoning: this seems to only happen since a friend of mine started grouping with me. so over 1 client in a group makes the groups bug out with bots.

and the last thing is the terrible rubber banding while they are moving, I can watch them run to a target, and it seems like they do it over and over again until the server says they are there. like the client thinks they are moving faster than the server says they are. The same thing happens when they are following. or really just moving at all. but my pet seems to have very little of that. the mercs didn't seem to do that either.

These are the things i'm looking to improve, any ideas or pointers are welcome. I still am trying to wrap my head around the code.

Thanks for reading.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:02 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3