Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-02-2019, 05:02 AM
jackworks
Fire Beetle
 
Join Date: Dec 2006
Posts: 2
Default About melee hit damage adjustment

Hello all (My English is pretty limited, please don't mind)

i have a isusse about "melee base hit damage"

try to set rules_set
[Combat:HitCapPre10]
[Combat:HitCapPre20]
[Combat:HitBonusPerLevel]
[Combat:MaxChancetoHit]
[Combat:MinChancetoHit]

Didn't change anything on melee class...

and i tryed to search in forum about enhance melee base hit damage
but not see any on WinServer solution

so if i want to up my melee class hit dmg , Is there any other way of handling?


thx a lot !
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:05 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3