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Old 03-28-2019, 06:36 PM
LanternEQ
Fire Beetle
 
Join Date: Feb 2019
Posts: 8
Default Kaiyodo Spell Editor

I am working on a Unity implementation of the classic EverQuest game. I want to start working on spell effects soon. I understand Kaiyodo had a spell editor working around the time the classic client was used. I figure it is a good starting point for reverse engineering the particle effects. Does anyone have a copy?

Thanks!
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