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Old 05-13-2019, 01:07 PM
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Splose
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Join Date: Apr 2014
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Default NPC scaling/maxlevel interaction

If you are using the maxlevel field to scale NPC level dynamically and the NPC is not its base level the maxhit and health get a bit wonky. In this example I am using a level 5 NPC with a maxlevel of 6.

It looks like everything else is scaling properly except for the HP/Maxhit.


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