Commas causing errors in say() text
I've more or less got the hang of the new quest system now and have managed to get test scripts with things like multi item turnins, spellcasting, and cash rewards, working, and have made working soulbinder, PoD and guildmaster scripts. However it seems that having commas in the text for a say() command will break the script.
Will this be fixed, or is there some sort of workaround for it?
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