Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-15-2004, 07:57 AM
Swampdog
Hill Giant
 
Join Date: May 2004
Posts: 106
Default Making models global?

Hey gang.. I've been playing around with some of the various suggestions here to add a model to a zone in trying to figure out how I could do this on a global basis without having to edit/create a .txt file for each zone.

Say for instance I wanted to be able to spawn a group of Kyv Hunters in a random zone at any given time to keep people on their toes.

I attempted creating a global_chr.txt file in hopes that it would function the same as [shortzonename]_chr.txt but it doesn't seem to work. If I do a #spawn or target myself and do a /become using the neutral 396, all I get is a human unless actually in qinimi where the commands work perfectly, as would be expected.

Is there any way to add a new global or are we forced to edit each individual zone's txt file?

Thanks for any assistance.. :P
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3