It's too bad you weren't able to get this working. I really don't know what could be the problem (insert "it works on my machine" unhelpful statement here). The only thing I can think of is that the memory is being corrupted somehow, but I don't know how. It doesn't make a lot of sense, but it probably has a simple answer (like "what do you mean gets() can cause buffer overflows" or something like that).
But there are more important things in life besides Everquest (which is partly why I quit so long ago), so I completely understand you wanting to wait for a later version.
btw, if you ever do get it working, see my latest post in the NAT patch thread where I talk about using DNS instead of the NAT patch to work around the NAT problem. I think it would be helpful in your situation (if you ever get the emu working)
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