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Old 09-12-2004, 03:50 PM
Malignus Wingnut
Hill Giant
 
Join Date: Sep 2004
Posts: 233
Default Spawning/Casting from Inside HP Events

Hello all. I'm having some errors with a quest file i have. It involves casting and spawning monsters from inside HP Events. Here's the file.

Code:
#Kaldra
#zone - Kod`Taz
#quest - Final Event

sub EVENT_SPAWN
{
	quest::shout("WHO DARES CHALLENGE ME?  I AM THE FINAL ARBITER OF MOLIMO, YOUR QUEST ENDS HERE, MORTALS!");
	quest::setnexthpevent(70);
}

sub EVENT_ATTACK
{

	quest::spawn(291096,0,0,($x-10),$y,$z);
	quest::spawn(291096,0,0,($x+10),$y,$z);
	quest::spawn(291096,0,0,($x-20),$y,$z);
	quest::spawn(291096,0,0,($x+20),$y,$z);
	quest::spawn(291096,0,0,$x,($y+10),$z);
}


sub EVENT_HP
{
	if($hpevent == 70)
	{
		quest::selfcast(3150);
		quest::setnexthpevent(30);
	}

	if($hpevent == 30)
	{
		quest::spawn(281097,0,0,($x-20),$y,$z);
		quest::spawn(281097,0,0,($x+20),$y,$z);
	}
}



sub EVENT_DEATH
{

	quesT::shout("I underestimated you, Mortals.  Very well, though you have bested me, Molimo will not relinquish his throne.");
}

When it hits the part of quest::selfcast and quest::spawn (inside the if statements about $hpevent==x)zone.exe gives me CastToClient errors. Is this an error in my source code of zone.exe or an error in my quest file? Heh...or both?

I do have an Idea though... since both spawn and selfcast work outside of the hp events, is there a Goto like function? To go to a certain label in the quest file, and then return to where it was called after it is done? Using that i could just have it jump to another section of the code upon the if($hpevent==x) statements returning true.

If you have any ideas of what could be wrong, please post.
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