Well, we've been hard at work on the latest version, and I'm pretty damn happy with the current result
Currently we don't support their water effects, and it's a bit slow because my old culling code doesn't apply well to the new zones... guess I have an excuse to work on the BSP/Octree shit.
We also are planning now to convert the old-school zones to EQG to take advantage of the new features, as well as standardize the file format and give biiig performance increases
Happy Hacking,
Lord Daeken M. BlackBlade
(Cody Brocious)