Local server setup
			 
			 
			
		
		
		
		Lets say I just want to play on the server by myself, I dont want to host it for anyone else. Will the following LoginServer.ini work? 
 
########################################## 
### --- This file tells world.exe what loginserver to connect to. 
### --- Leave the account and password field BLANK. 
 
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS. 
 
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname. 
### --- NOTE2: the word "Server" is added to each server automaticly. 
 
# READ README.TXT 
 
[LoginServer] 
loginserver=eqlogin1.eqemulator.net 
#loginserver2=eqemulator.net 
loginport=5997 
#loginport2=5996 
worldname=Who Cares I dont 
worldaddress=localhost 
locked=false 
 
 
[WorldServer] 
Defaultstatus=0 
Unavailzone= 
 
if NOT exist spells_en.txt goto NOSPELL 
 
start ZoneDebug.exe . localhost 7995 localhost 
start ZoneDebug.exe . localhost 7996 localhost 
start ZoneDebug.exe . localhost 7997 localhost 
start ZoneDebug.exe . localhost 7998 localhost 
start ZoneDebug.exe . localhost 7999 localhost 
exit 
cls 
 
:NOSPELL 
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup. 
PAUSE  
 
[ChatChannelServer] 
worldshortname= 
chataddress= 
chatport= 
######################################### 
 
I have the database created, when I try to run world.exe (the precompiled one) It throws an error when loading LoginServer.ini. I am assuming I ahve somthing messed up inside this. 
 
Any ideas? 
 
Thanks guys and gals 
 
LE 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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