Windcatcher
Hey Windcatcher, been trying to get ahold of you for a while now. In there something I'm missing about how to create indoor zones with OpenZone? Like suppose I want to make a cavern, how can I set the ceiling? At present I am doing the following: Creating an outside zone with mountains on the edges and then making a new ground texture and making its height the level I want the ceiling to be. Surely there has to be an better way to make indoor zones. Also about the ceiling and cave walls, is there some way I can make them with varying degrees of roughness, like the way your rumple ground option works on the ground?
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