Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 11-10-2004, 09:10 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

I'm gonna look into setting ulimits on the zoneservers. In plain English, that means that the Unix OS can enforce limits on how much CPU time or how much memory a process can use. After the process exceeds its CPU time, it's forced to close. If it goes over the memory limit and asks for more, the OS tell the process it's gotten enough and won't get anymore.

This won't fix the memleak, and it DOES mean that you might be in a zone and have it crash on you cuz it went over its limit... but at least it won't crash the whole server. On the upside, it might make it easier to trace where it's leaking memory cuz it'll crash on a memory allocation attempt.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:33 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3