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Old 11-28-2004, 06:08 AM
daeken_bb
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Join Date: Mar 2003
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Quote:
Originally Posted by jbb
I also changed it to say
Code:
  for(j = 0; j < this->model_data->model_count; ++j) {
    model_lists[j] = j;
    glNewList(this->model_lists[j], GL_COMPILE);
and now I get the placable objects. Although they are all in the wrong places

Now I can look at the actual problem you were having... After I've eaten my pizza!
Fantastic

I do suggest, however, that you use glGenLists() as it could cause problems with some things if you don't.

Either way, thanks for taking a look... hopefully you'll find something hehe
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