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Quests::need work This is where quests that are outdated or still need work

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  #1  
Old 01-10-2005, 09:01 AM
Cisyouc
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Er, let me rephrase. I'll accept this once I get my moderation powers returned to the Quest forums
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  #2  
Old 03-05-2005, 08:52 AM
sysadmin
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Join Date: Feb 2005
Posts: 163
Default Things that brought eq down

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It seems to me that it is impossible for a standard user to travel to all lands in the current Kunark DB as there are no stones in the POK zone, no scions in the Nexus zone and the translocator quest files are not supplied with the DB?
A little history of EQ

At the time I started playing eq, there were no teleporters, there was no nexus, pok or spires, and it was exciting just to be able to get there alive. There was only 1 expansion, it was the Kunark expansion, it was great as I remember and there were many of us that enjoyed it that way.

In the later years of EQ they added all this other stuff like spires and then nexus, and so on. I can tell you that what I experienced in that 1 expansion(Kunark) was exciting as it was dangerous to go around without a good team, and even like that there was no way for us to know what to expect since there were no maps or allakhazam to spoil our adventures....but as all good things have to come to an end... and so the next expansions were laid and the rest is history.

P.S. Use the search button... you will find the translocator quest files somewhere in the quests section, here is a translocator missing I just fixed, it ports you to iceclad, but there are no mobs or npcs up on velius if you used the PEQ database on your server.

Quote:
sub EVENT_SAY {
if($text=~/Hail/i){quest::say("Hello there. There seem to be some strange problems with the boats in this area. The Academy of Arcane Sciences has sent a small team of us to investigate them. If you need to [travel to Iceclad] ocean in the meantime, I can teleport you there."); }
if($text=~/travel to Iceclad/i){
quest::say("On your way");
#quest::selfcast("2284");
#sleep 2;
#SPELL:Portal to Iceclad - - Teleport to 5330, 330, -16 in iceclad facing N
quest::movepc(110, 330, 5330, -16);
}
}
#END of FILE Zone:nro ID:34066 -- #Translocator_Ionie

Last edited by sysadmin; 03-08-2005 at 12:14 AM..
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  #3  
Old 04-02-2005, 01:41 AM
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Sakrateri
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Join Date: Mar 2004
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Heres some that I got working if you want them

http://members.cox.net/fatesdestiny/Translocs.zip

I write them differently then yall, so if you dont like the way they are wrote dont use em , they work for me though
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  #4  
Old 04-02-2005, 07:19 AM
sdabbs65
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Quote:
Originally Posted by Sakrateri
Heres some that I got working if you want them

http://members.cox.net/fatesdestiny/Translocs.zip

I write them differently then yall, so if you dont like the way they are wrote dont use em , they work for me though
timorous deep seems to have a problem...
i think it's zone related as the quest seems to work fine.
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  #5  
Old 04-02-2005, 10:15 AM
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Sakrateri
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yeah , really strange thing , the dock that the translocator is spose to be standing on is going straight into the air instead of out to the sea, I just moved him and did #spawnfix , he was underwater before that cause he had no dock to stand on .
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  #6  
Old 04-09-2005, 09:41 PM
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mollymillions
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Join Date: May 2003
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Quote:
Originally Posted by sysadmin
P.S. Use the search button... you will find the translocator quest files somewhere in the quests section
Youre a bit trigger happy there sys'. I wouldn't have written and posted this stuff if it already existed.
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