Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-14-2005, 02:36 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::level

quest::level

Explaination: Sets the players character level to the level you specify.

Full Command: quest::level(newlevel)

Newlevel = The level you want the character to be.

Example:

# After hailing the NPC the player is forced to level 25.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::level(25);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #2  
Old 03-14-2005, 02:36 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::safemove

quest::safemove

Explaination: Moves the player to the safe coordinates on the zone they are in.

Full Command: quest::safemove( )

Example:

# After hailing the NPC the player is move to the safe coordinates of the same zone.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::safemove()
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #3  
Old 03-14-2005, 02:37 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::rain

quest::rain

Explaination: Makes it rain in the zone.

Full Command: quest::rain(n)

N= choose 1 to turn the rain on in the zone or 0 to turns the rain off in the zone.

Example:

# After hailing the NPC it begins to rain in the zone.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::rain(1);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #4  
Old 03-14-2005, 02:37 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::snow

quest::snow

Explaination: Makes it snow in the zone.

Full Command: quest::snow(n)

N= choose 1 to turn the snow on in the zone or 0 to turns the snow off in the zone.

Example:

# After hailing the NPC it begins to snow in the zone.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::snow(1);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #5  
Old 03-14-2005, 02:38 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::givecash

quest::givecash

Explaination: Gives the player money based on whatever denominations you choose.

Full Command: quest::givecash(c,s,g,p)

c = the amount of copper to give the player.
s = the amount of silver to give the player.
g = the amount of gold to give the player.
p = the amount of platinum to give the player.

Example:

# The NPC give the player 1 of each coin for hailing him.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::givecash(1,1,1,1);

# If this does not work for you try this
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #6  
Old 03-14-2005, 03:06 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::pvp

quest::pvp

Explaination: Turns Player Versus Player (PVP) on or off for the player.

Full Command: quest::pvp(
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
  #7  
Old 03-14-2005, 03:07 PM
mwmdragon's Avatar
mwmdragon
Discordant
 
Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::doanim

quest::doanim

Explaination: The mob or NPC will perform the animation you set it to do.

Full Command: quest::doanim(n)

n = See the list below for possible animation numbers to set this to.

1 - Kick
2 - Piercing
3 - 2h slash
4 - 2h blunt/piercing
5 - Throw
6 - Offhand attack
7 - Bash/Dragon Punch
8 - Mainhand slash
9 - Shoot bow
10 - Swim
11 - Round Kick
12 - Shake head no
13 - Embarassed(looks down)
14 - Embarassed(looks down)
15 - Falling backwards animation
16 - Death animation
17 - Elbows at waist, hands pointing out
18 - Hands pointing straight down
19 - Run animation(I think)
20 - Jump
21 - Falling face first
22 - Duck walking
23 - No idea
24 - Bow
25 - Swimming in place
26 - Idle animation(troll scratches butt, etc)
27 - Cheer
28 - Disgusted
29 - Wave
30 - Rude
31 - Yawn
32 - No emote(?)
33 - Sit down
34 - Walk backwards(I think)
35 - No emote(?)
36 - Kneel
37 - Swim
38 - Sitting down
39 - No emote(?)
40 - No emote(?)
41 - No emote(?)
42 - Cast anim(Canni, etc)
43 - Cast anim(Buffs, etc)
44 - Cast anim(Lifetap, nuke, etc)
45 - Flying Kick
46 - Tiger Claw
47 - Eagle Strike
48 - Nod yes
49 - Shake head no
50 - Plead
51 - Applaud/clap
52 - No idea
53 - Blush
54 - Chuckle
55 - No idea
56 - Duck(the emote)
57 - Curious look
58 - Dance
59 - Disagree
60 - Glare
61 - Peer
62 - Kneel
63 - Laugh
64 - Point
65 - Shrug
66 - Raise hand
67 - Salute
68 - Shiver
69 - Tap Foot
70 - Bow
71 - None(?)
72 - None(?)
73 - Sit down

Example:

# After being hailed the NPC begins to dance.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::doanim(5;
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
http://dragonsden.emuunlim.com
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:11 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3