The trouble with the pathing editor is the z vector. To really make it work you have to load the whole zone in a 3d enviroment capable of selecting each path point as an object that can be modified, deleted or added. At the moment I working on creating the engine that does this, but it will take a time to finish it.
I found a Delphi example of how to communicate with Mysql so Im working on listing zones/mobs/and positions.
I managed to convert a few zones geometry to .dxf format and Im pretty sure I can render that. Except its going to take time to figure out how to create some kind of engine or something to allow me to draw a box or pyramid or some to represent say a mob on its correct coordinates..
So my first 3d project will be something like ability to select a mob and move him to another location..I can imagine in my mind how to do this and I have the code here in others projects but I can only imagine my future headaches learning this LOL!
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