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  #1  
Old 06-03-2005, 09:11 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
Default ASCII Import Issues

I managed to write an exporter for my world editor and the .scn file looks fine.
What I cannot figure out is how to import it into an Existing zone I set up. What happens when I file/open the import.scn in OZ, the previous zone dissapears and the imported one appears with just the objects and no zone.

Is there a way to import onto an existing prepared zone?


Thanks
GeorgeS
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  #2  
Old 06-03-2005, 11:12 AM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
Default

Yup. Click Edit...Insert Scene. It should do the trick...

If you have any problems, let me know...and if you have any nice shiny screenshots, those are fine too (wink).

P.S. Have you tried the File...Convert to transparent bitmap option?
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  #3  
Old 06-03-2005, 12:05 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
Default Works!

Excellent WC!
So far so good, my world editor now correctly exports the .scn (except for the slight issue i'm having with Z-heights being offset a bit.)

...but position and heading work!
Once I get the Z-height issue worked out, I will submit the program. Since I am actively working on it, I might as well create a help.pdf as well.

But before that, I will have screenshots of it with several zones! I'm actually pretty amazed I made it this far.

The world editor was being made for an offline eq-like game, but I realised that those games take a lot of time to code.

After I get another hundred objects made for the editor, I will start on monsters. Already made some good textures, and have my sketchpad ready for the monster texturing (I color by hand on real paper and scan the textures in)

GeorgeS
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