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  #1  
Old 06-04-2005, 04:33 AM
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3ds are meshes
bmp, png, dds are texture/images, its those files you need to load into an image editing software.

But if OZ crash during creating polygon entry, its not because your textures are not in power of 2 (OZ dont go read the image to check if its in power of 2 or not, it just do the association and apply the texture if the texture is correct or make your tri white if its wrong).

EDIT : It can also be an UVM problem.
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Old 06-04-2005, 04:57 AM
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Sorry Khan , I have been using OpenZone for a bit now and wanted to be able to do a little more , So i just started using 3DS max today , umm whats UVM?
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Old 06-04-2005, 05:41 AM
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UVM and Mapping are way to apply a texture to a surface (poly/mesh/tri), you should have a look at cgtalk (www.cgtalk.com) if you are learning 3DSMax, its full of 3DSMax and other modeler tutorial and talented 3D modelers are willing to help and give tips.

I googled quickly mapping method, and this tutorial sounded nice http://www.cgarchitect.com/news/newsfeed.asp?nid=1523 it will explain you how to map a texture to a surface (and later you could learn to UVM).
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Old 06-04-2005, 05:59 AM
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Ok , thanks alot
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Old 06-04-2005, 09:01 AM
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If importing your .3DS mesh into OpenZone is causing the program to crash, could you post your .3DS somewhere so I can test it? It's the only way I might be able to find the problem and fix it.
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Old 06-06-2005, 10:30 AM
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WC im sure its just me , Ive only just started using the program 3Ds max with no prior knowledge of any 3d programs , I will continue to experiment with it and learn pretty fast. I dont want you to have to try to fix something that is more then likely my fault. I was actually trying to export a couple of the things that are in the tutorial (one was a rather large house ) and I did get them into open zone and could walk around and such in them but trying to export the scene to a zone was the problem. So beings I didnt even make the objects no telling what was all wrong lol, just experimenting at this point to try to learn some. Thanks though and Im sure I will have some more questions in the near future.
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Old 06-09-2005, 01:41 AM
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Ok , i have made a couple objects with 3dsmax and got them to work in my zone thanks alot guys this is awsome !
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