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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 06-20-2005, 04:51 AM
spiritse
Fire Beetle
 
Join Date: Jun 2005
Posts: 2
Default Patcher

- You have patched to live which has an incompatible version with EQEMu.
-- You have an unpatched or too old version of EverQuest that this program recognizes.
-- An error has occured reading the verison information file.
-- This program is too outdated to match this version of EverQuest with a loginserver.
Please report this on the EQEmulator forums with your SEQ number ( SEQ0A167) and date you patched to live. ONLY report versions you KNOW to work with a version of EQEMulator.

should i run the patcher again? did try another emulator which told me to patch it, last patched 1 week ago, but may not have selected expansions
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  #2  
Old 06-20-2005, 07:41 AM
mrea
Discordant
 
Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
Default

Quote:
Originally Posted by Cisyouc
Quote:
Originally Posted by Mauritius
you made the day, week and month
Pardon? The version numbers have absolutely nothing to do with the day/week/month.
Haven't you ever heard someone say "You made my day!" ?
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  #3  
Old 06-27-2005, 08:25 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Also, for more information, please see awhiteflame.net/projects/eqvercheck.php
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #4  
Old 09-08-2005, 07:26 AM
Damilis's Avatar
Damilis
Hill Giant
 
Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
Question Psuedo-Related Question

Is there in existence a table that correlates EQ version numbers and approximate EQLive! Patch dates with compatible EQEmu db's/release numbers?

If so can someone post/PM it to me?
If not, how useful would this info be to others?
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GM/ServerOP - Shadows of Norrath

Last edited by Damilis; 09-13-2005 at 07:38 AM..
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  #5  
Old 10-02-2005, 02:39 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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For those of you having problems downloading the version information, it is due to Scorpious2k's Website C&D. I'll be moving the version information and a new version of EQVerCheck that works with the new host shortly. Please be patient (:
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #6  
Old 10-02-2005, 08:07 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Version 3.1.0 should now be fixed and download from an independent remote location correctly.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #7  
Old 10-24-2005, 04:54 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Links for the download of EQVerCheck 3.1 have been removed due to a fire at the datacenter that was hosting EQVerCheck and its remote dependency. EQVerCheck's data files are now stored on EQEMulator.net. Links for 3.1.1 which properly download the data file from EQEmulator is up in the first post of this thread under Download. In this version, EQHost adjusting has been fixed as well.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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